From the pilot's seat
Pixel Flight
Your hands on the controls. Your eyes on the horizon.
← / → bank · ↓ / S pull up · ↑ / W push down · Page Up / Down throttle · Q / E rudder · F flaps · B brakes · Space pause.
Bank into a turn, then use the opposite input to level the wings. Pulling up trades speed for height.
A quick flying lesson
First flight: You start airborne at 107 knots. Use short inputs. Letting go centres the controls; it does not level the aircraft. Keep the attitude indicator close to the horizon for level flight.
Mouse yoke: Enable it, then move inside the windscreen. Left/right rolls; moving down pulls the nose up. The centre mark is neutral. Press Escape to release it.
Takeoff: Choose Runway 36 at the start. Advance the throttle fully, stay centred, and gently pull up around 60 knots. Ease off the back pressure to keep climbing at 75–90 knots.
Landing: Line up with the runway, lower the flaps below 85 knots, reduce power, and approach at 55–70 knots. Raise the nose gently before touching down. Hold B or Brakes to stop.
Stall: If you get too slow, the aircraft sinks and the nose drops. Push the nose down, add power, and level the wings to regain speed.
A simplified trainer over an imaginary island landscape, with fixed landing gear.
Made with Three.js · MIT license